Live event stream

Live kills, logins, captures and alerts across PlanetSide 2 servers.

Connecting…
Events per second – 5 s average
Kills / min–last 60 s
Peak / sec–last 3 min
Population drift–logins − logouts / min
Duplicates filtered–second copies, last 3 min
Live events
one dot per event · replayed ~3 s behind live
Daybreak push Auraxify proxy
Combat dots show the killer's faction: VS NC TR NSO
Events per second
last 3 min · hover for the mix
Show the last 20 seconds as a table
Event arrival by source
who delivers each event first
CENSUS
NANITE
Waiting for arrivals…
Kills by faction
5 s bins · last 3 min
VS NC TR NSO
Servers
events / s · 60 s avg · click to focus
Recent events
kills, captures, rank-ups and alerts
  • Listening…
Event sources and replay
Event sourceDaybreak's Census push service streams game events over a WebSocket. The Auraxify proxy holds that connection 24/7 so your browser never needs a service ID.
Duplicate filteringThe proxy listens to Census and the Nanite mirror at once. Whichever delivers an event first wins; the later copy is recognised and discarded.
Replay and event countsThe proxy counts every unique event per second. This page replays each second a few seconds late so the animation stays smooth. Very busy lanes draw one dot for several events.